﻿Moby & Toby v1.2 changelog

Features
*	Island rework with alpha textures
	Adjusted levels and palms for overlapping islands’ alpha
*	Flamingo with 3 animations added
*	Clouds added to levels
*	Added Controller Support

*	Settings reworked to have functioning sfx and music volumes
*	Settings now accessible from inside Level-Escape-Menu
*	Settings now show what they are set to after being closed and reopened
*	Game now checks for resolution of users screen and adjusts window size

*	End-Screen extended with stat and multiplier information
*	Coins now also show above the level buttons on the map
*	Rain and thunder effects added to level 2
*	Weather Effects Setting added to Settings
*	Named each level
*	Intro-Text added to beginning of levels and boss fights
*	Added swim-in animation intro to first level
*	New Loading-screen background image and font improved
*	Spiri cheat now heals the player to full hp
*	Added new cheat FRZ that transforms Moby into a Toucan

Music & SFX
*	6 new music pieces
*	Reworked music supporting *.ogg, separate from sfx
*	Different music in some levels
*	Boss fight music added
*	Music added to level selection map
*	Various new SFX for health packs, tentacles and thunder storm…
*	SFX & Music volume adjustments
*	Shortened splash and cannon sound effects

Balancing
*	Kraken bullet speed enrage nerfed
*	Kraken Ink Bullet made more visible via outlines
*	Kraken Ink Bullet sizes reduced
*	Spread-shot ship HP reduced
*	Improved transporter shield timing
 

Bugfixes & Adjustments

*	Raised ocean height up to cover island bases
*	Fixed Boss shooting and moving during pause and cut-scene timings
*	Fixed repeating end-screen after bosses
*	Fixed dropped scrap by enemies persisting into other levels
*	Cut-scenes no longer cover dialogue panels
*	Shop no longer usable during cut-scenes
*	Shop and Esc-Menu no longer openable on the end-screen
*	Made Dialogue hidden while shop open
*	Upgrade Shop highlighting made clearer through a blink animation
*	Fixed Shop- and Esc-menu open/close input
*	GUI, Esc- & Main-menu design changes
*	Button neighbour selection fixes
*	Panels in level-select closable with cancel buttons
*	Credits fonts and positioning improved, background added
*	Added and fixed each level's total-enemy amount
*	Changed the way enemy shot sfx are played (for volume reasons)
*	Fixed boss health bar visible in level 5
*	Made tentacles pause movement when dead & rising
*	Fixed sea-through sail issue on all ships
*	Player swim particles changed
*	Reduced some texture file sizes
*	Removed old files